Tuesday, June 10, 2008

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Flux Structures




The Flux Structures [1] are a useful model for the application of algorithms and parametric functions in relation to the development of contemporary architectural form and structure, with the aid of computer systems.

theorized and developed by engineer Mutsuro Sasaki Japan and applied for the first time in the Cultural Center of Arata Isozaki kitag (images above), the Flux Structures from research facilities of fluid and organic, made in a rational way using the principles of evolution and self-organization.
Through these models, the computer is able to quickly generate the shape of the shell with curved surfaces free, guaranteeing maximum structural rationalization efforts and finally replacing the traditional experimental methods, yet conceptually similar to those used, for example, by Gaudi.
The traditional practice of requiring, in fact, an initial planning stage for subsequent attempts, during which the surface is expressed by the architect imagined using curvilinear features, and then proceed to the analysis of effort and strain with the classical methods.
Obviously a change in the organization with consequences on the structure of the plant normally shows the process at an early stage.
Once established, the algorithm can generate the structure, however, the computer can calculate and display numerous variations on in minutes, obtained by changing the design parameters: now you can select the most interesting of those obtained.
[1] See M. Sasaki, Flux Structure, ed. Toto, Tokyo, 2005.
or M. Sasaki, Flux Structures, in "Casabella" n. 752, February 2007, pp. 26-29.

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